Not sure if this is really a resource but it’s something i wanted to share with you all. Basically It’s a skinned mesh enemy who will chase you if you get close enough. He will also attack you.
You can easily change his health and attack power to your liking. You can also change the distance you must be from him in order to take damage from his attack.
Inside of the saved animations you’ll see an animation event, that event is very important as it decides at what point in the animation you will take damage. You can move it anywhere you want to match your animation.
You can also change the hit sound that plays when he hits you as well as the particles that emit.
It’s a pretty cool thing i just wanted to share with everybody. Also i see a lot skinned mesh enemies just kind of attack you non stop while chasing you. This one chases you and only performs the attack animation if hes close enough. He also stop chasing you to perform the animation then will only resume chasing you once the animation is complete.
I think a of people can benefit from this. Skinned mesh enemies aren’t common in games on roblox.
feel free to copy and paste all of the scripts into your own skinned mesh. Just make sure to have your own animations.
Baseplates.rbxl (652.9 KB)