I’m having some issues with a skinned mesh/an animation.
Whenever I try to apply an animation to my skinned mesh, it weirdly distorts, or the hips don’t move. This is it being distorted with the “FBX” option.
Hey I’ve had a lot of issues like this myself and I was never able to find out what exactly the issue was. What I ended up doing was using Acurig(a free software) to rig my models for me.
When exporting select FBX and the target application should be blender.
then just import into roblox via the 3d importer
Acurig does require an account, however, it is completely free.
As far as I’m aware, acurig only works on humanoid based models.
Dumb fix, i know, but thought I’d just throw it out there