I know this is probably a very simple process, but I’m pretty dumb, so here goes.
I’m trying to get my skinned mesh to become an NPC. The big question is: How? This is my first time working with skinned meshes. I rigged my character in blender with bones, but now I’m trying to figure out the process behind making the mesh capable of movement and such.
I made the image a spoiler due to possible uncomforting content. (It’s a Backrooms game incase you wanted context.)
I’m not sure if the bones are done correctly, but my main concern is how I would get this thing moving. I’m not even sure if I need a humanoid, so could someone help me out?