Greetings, Devs!
For the past couple of weeks, I’ve been experimenting with skinned mesh model/animation importing. It has been a fun learning experience, to say the least. While I’ve run into numerous issues, I’ve managed to fix most of them in a time period short enough to prevent me from pulling too much of my hair out.
Frankly, I’m quite proud of the results. Of course, these are not my animations or models, and I do not claim to have the talent to have created them (as such, I’d never attempt to profit off them). However, seeing animations this clean on skinned meshes in Roblox was something I couldn’t have even imagined just a couple of months ago. I was inspired to the challenge when I started seeing demos pop up here and there to showcase the new support for skinned meshes.
Below, I’ll showcase some of the demo videos I’ve made demonstrating just how beautiful these models/animations have come out. These models and animations have been imported from League of Legends.
This is just a demonstration project, and I have no intentions of using these in a for-profit setting. The watermark is only there so that the importing work showcased in the videos is not claimed by others, as I did work for many hours in that regard. I took this on mostly to see whether or not I could get these working in Roblox, and partially because I love the League of Legends character design and lore. I hope other members of the Roblox community are fans-alike and enjoy seeing these imports.
Please let me know what you think. I’d absolutely love to hear any critique you may have without restriction!
Thanks, and happy devving.
-Longshot.