But when I import it into roblox the skinned mesh texture messes up
This may be because the hair and skin textures are different and the body is one mesh. Is there a way to apply 2 textures in roblox studio if you know what I’m asking?
yeah in roblox you can only add 1 texture, youd have to create either recreate the whole mesh texture and unwrap it with the hair or make the hair its own object then apply a texture
If you have not figured out the solution, you can separate a mesh by material in blender. Then when you import the model, each mesh gets it’s own SurfaceAppearance/textureID