Skinned mesh Texture issue

So the skinned mesh texture looks completely fine in blender

But when I import it into roblox the skinned mesh texture messes up
roblox1
ROBLOX2

This may be because the hair and skin textures are different and the body is one mesh. Is there a way to apply 2 textures in roblox studio if you know what I’m asking?

2 Likes

I’ve tried burning the textures a couple of times and it didn’t work maybe because I did it wrong or it isn’t way to fix this

yeah in roblox you can only add 1 texture, youd have to create either recreate the whole mesh texture and unwrap it with the hair or make the hair its own object then apply a texture

The hair is connected to the body. Is there a easy way to separate them?

If you have not figured out the solution, you can separate a mesh by material in blender. Then when you import the model, each mesh gets it’s own SurfaceAppearance/textureID

I figured it out some time ago thank you tho