Skinned Mesh View Model?

I’d like to use a skinned mesh as my Viewmodel for FE Gun Kit. I keep getting an error from the script
named GunScript_Local saying it can’t find Right & Left Arms. here’s a picture of the armature.

JimmyGam3rYT's Place Number_ 193 - Roblox Studio 30_03_2021 17_06_40

Script area for some genius,

And a picture of the tool.

JimmyGam3rYT's Place Number_ 193 - Roblox Studio 30_03_2021 17_13_11

Can someone tell me what to put in? I’m completely useless at scripting.

EDIT: I forgot to include a picture of VMArms. The RootPart is the bones.

JimmyGam3rYT's Place Number_ 193 - Roblox Studio 30_03_2021 17_22_55

We need an additional picture, what you’re showing us is different from the code. The code searches in the VMArms Model

JimmyGam3rYT's Place Number_ 193 - Roblox Studio 30_03_2021 17_22_55

Did you forget to include armsample.arms? The code looks for them inside the model, not inside the arms Instance. Unless they’re created by a script

Where would I find ‘armsample.arms’?

armsample is defined here:
image

arms is here:
image

The script looks for the arms in the wrong place:

image


This should be

reweld.Parent = armsample.arms["Right Arm"]
-- etc

Are there parts named Right Arm and Left Arm in your armsample.arms?

JimmyGam3rYT's Place Number_ 193 - Roblox Studio 30_03_2021 17_30_10

Would this be what you mean?

Yes, are the arms created by a script? If not, I don’t see them anywhere inside the Model

The ‘arms’ are the mesh of the arms attached to the bones.

Ok, so re-reading your original topic, you’re using an FE Kit right? The issue here might be that the FE kit was designed for R6 character models because of “Right Arm” and “Left Arm.” In order for it to be compatible with your viewmodel, you’d have to modify the code to fix it

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If I try and just make 2 parts called the Left Arm and Right Arm, would this break the animations?

I don’t believe so, the animations should be fine

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Thanks for helping me. It helped me understand how to do this.

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Actually it completely broke the gun lol.

i think that setup is wrong

It’s script is required “Right Arm” and “Left Arm” if you don’t have those it won’t work

you need to make sure the arms and fingers are separated if you want it to make the gun stable

PLUS: include the following part name
-Right Arm
-Left Arm
-AimPoint (New version)
-FakeCamera (New version)

and no it’s not only R6

FE Gun kit Viewmodel both supports R15 and R6