Within the last two days, a change was made affecting our experience that primarily affects mobile users (but has been shown to affect PC users as well). This bug affects the rendering and rendering quality of meshes, skinned meshes, and terrain.
Hi! @hello42 would you have a placefile we could look into that would reproduce the issue, please? Or is this bug only visible on Client (player-side)? It would help our engineering team narrow down the problem.
This issue occurred two months ago as a result of a client-side flag being flipped. We received word that the flag was flipped off and the issue hasn’t presented itself since.