Any ETA on when the scaling issue is fixed? I’m able to get the (blender) animations to work whenever I make the character’s scale 0.01 when importing into ROBLOX, but any larger and the rig immediately breaks the model and it becomes misshapen. I need to be able to alter their size for them to work properly in-game. If there’s no ETA, is there any way to fix this issue at all?
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