Apologies for writing about this issue again, however this is quite a big issue which prevents the use of tools. I do not know if I am missing the way to do it but how is it even possible to put a tool/handle on a character and succeed with it moving coordinately with the mesh/character evenly?
I have tried welding, motor6ds etc. Everything ends up looking tacky and just not pretty to look at. The best way to probably do it is bones however they do not replicate with the animations.
It ends up looking like this;
https://gyazo.com/8bca21f2382b449980ecfa8fb082b703
Will there be future support for connecting tool handles with mesh bones or any other ways?