Skinnedmesh Always Importing Sideways

I’ve got a simple model just so I can learn before I attempt to make a full-skinned mesh. I’ve run into a problem, the model imports sideways no matter what orientation in blender. It ALWAYS Yields this in the exact same orientation

Studio:

Blender:
image
image
image

I am incredibly stupid, I forgot to parent the bones to the object in blender.

1 Like