Make the player massless and it should work.
Would that just make the player all slippery?
No, making them massless does not make them slippery.
Well, it still doesn’t work. The player still slips off.
How much density does the arm have?
It kind of works, but it won’t hang on it.
I didn’t enable Density. So do I enable it?
Try enabling density and setting it to the max for the arm. You can also weld an invisible part to the end of the arm, and make it huge so that it’s mass can balance the player so they can hang.
I tried setting density to max for the arms and the whole character. It still wouldn’t hang on.
Did you try the other option?
Ok, I will try that option. Does that also make the player stay hanging?
I tried that but it still didn’t work
Turning off massless still makes the character slip.
Make the part large, changing the density is very buggy.
What do I change the density to?
You can just leave it as it is, just change the size of the part to much larger to simulate a higher mass.