Slow shaking camera in the main menu?

Hello, fellow developers. I have come across an interesting feature in one of my favorite games, Those Who Remain. In the main menu, the camera slowly shakes, as shown in the GIF below:

ezgif-4-92459b0e87

How can I achieve this in my own game? I use a CamPart that changes the CFrame of the CurrentCamera to the CFrame of the CamPart. I assume that all I would need to do is shake the CamPart, just very, very slowly. Any ideas?

Thanks,
SpeakerDev

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I did this with using RunService, Tween, and Camera Simply Tween The Part to shake like that, Inside of a Loop then create a Runservice Event Moving the camera to the part inside of it with the Camera.CFrame

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