Slower transition in between walking and idle animation?

so I’m not sure if this has to do with scripting but I am almost certain there is a way to make a slower transition between animations, how would I do that with the idle and running animation which are part of the Animate Local script inside the player.

This is a bit too fast In my opinion :

The first Parameter of AnimationTrack:Play() is the fadeTime so you can use

 AnimationTrack:Play(1)

to increase the fadetime of the animation, just keep increasing the number until you get the fade your looking for.

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Thank you so much!! Now that I changed that property in the Animate Script my animations transition much smoother and look better.

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