Sluggish environmental lighting rendering

Recently as Im developing my game, I found that envionmental light always take some time (enough to be noticed during gameplay) to finish rendering. Here’s a recording: (sounds indicate toggling of flashlight)

As you can see, after I turned on the flashlight, the surrounding lighting takes a noticable amount of time to actually render, which is unwanted.

I have the settings here:

Lighting.Ambient = 0.05, 0.05, 0.05 
Lighting.OutdoorAmbient = 0, 0, 0
Lighting.ClockTime = 0
Atmosphere.Density = 0.7
Atmosphere.Color = RGB 25, 25, 25
Atmosphere.Haze = 10

Any help is appreciated!

Are your graphics settings low? This can happen if your graphics settings are a bit low.

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Oh yes this seems to fix the issue, thanks! (I need to set to at least lv7 graphics for it to be smooth)

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