Hey, so I’m making a diving system for my game and I’d like it SM64 styled or Robot 64 styled like this:
I’ve been trying to do this for about 2 days now. There’s not many tutorials about diving systems so I really just can’t make it myself.
I don’t know if it requires a whole custom physics engine to make and I just want a pretty similar version to this.
If you could , please give me an explanation on how to do this on an R6 rig or at least tell me what body movers or what math to use to get this.