Small Showcase: Scifi Garden Inspired by Nausicaa

Hello everyone! I have been developing a game for a while but took a short creative break to make a showcase. I used assets from my other game to create a small garden fountain experience that was inspired by Nausicaa of the Valley of the Wind. This showcase is animated quite a bit so the best experience is playing it (details at the bottom of this post or in the place description if interested). I’ve really been enjoying modeling and showcases on Roblox recently so I wanted to share what I’ve learned and test my workflow. This took longer than I wanted it to (~10h) due to some issues I ran into with workflow I’ll describe below. One of the most notable issues for me is the water textures looking wrong in some places. If anyone had some cool/elegant solutions for that I’d appreciate it! Otherwise I’d also take some feedback for the ceiling (one idea I was thinking was possible an “upsidedown” aquarium or something. I do hope to update this project sometime in the future but I will have to focus on my other game for now. I hope you enjoy and thank you to anyone who checks it out!

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Technical/workflow stuff for anyone interested;
Probably the most interesting thing to talk about is the animations. I used collectionservice to have each client run the animations, so there is no stress on the server if this was an actual game. These effects include rotating, color fading, floating, animated follower/pet, windshake (per boatbomber’s module), scrolling guis/textures and more. One issue I ran into was having 1000’s of tweens for the leaf effects on the walls, as I wanted them to all dim in and out. To solve this, I exported every leaf to blender, separated by loose parts, and then in object mode used random select to select about 10% of the leaves at a time. Once I finished all of this, I imported it back into studio as 10 seperate meshes (this also kept the triangle count below 10k for each one). I then applied the dimming animation to each meshpart, thus bringing the tweens down from 1000’s to just 10 while maintaining the exact same effect (and now the fps is solid).

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i love your style, keep up the great work!

Looks good to me, very nice detail.

Very cool! Didn’t realize it was meant to be played on graphics 10 at first, it made the experience so much cooler. Well done!

I like it, it’s like an scifi garden. and it was a long time agooo since I watched nausicaa :eyes: