Hi there! I’m looking for some feedback on how this currently looks/how the code works
For context, I do lighting design for theater part time.
I recently designed an object oriented module that controls realistic theatrical lighting in Roblox. Below is a video of it working, with an example light being set to random colors and random positions. I plan to make this module open source one day, maybe even make a functional lighting console that roughly emulates the one I’m used to working on
This is a work in progress, and yes to address the elephant in the room the light model is a free model. It’s a placeholder until I have time to make a proper one. I’m looking for feedback on the movement/fading/code.
Just let me know what yall think of this and if you have any suggestions please leave them below!