Small sphere propelled by velocity does not roll correctly

I have tried using velocity on a large sphere and it works fine, but not in the example below.

It is rolling in a mesh halfpipe.

What problem are you facing, exactly? Based on your post and in the video, I see nothing wrong.

EDIT:

If you’re referring to the ball rolling backwards, it may need more friction. I would experiment by enabling/editing the PhyiscalProperties in the ball. Something similar like this actually occurs in my bowling game, the ball return aspect. But with that, it could be related to friction.

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