Here’s a small update from the project I’ve been working on!
In the first image, you can see the Character Upgrade area. Players will be able to upgrade their characters here by spending the coins they collect throughout the game.
The huge chains and stacked logs next to it are placed to make the environment feel more dynamic and alive, without overwhelming the scene.
In the second image, there’s a general view of the map. Players will jump between different platforms in an obby-style gameplay. I also added elements like the hot air balloon to bring some movement and fun into the sky!
The main goal of this project is to create a simple but satisfying and polished experience — something that feels smooth and rewarding to play.
Right now, I’d say the project is about 60% complete. More features, mechanics, and polishing updates are on the way!
I’d love to hear your thoughts and feedback! Thanks for your support!
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