SmartBone 2 - Simulated Physics and Collision solution for Bones

Is there a guide on how to use the plugins for this and how to use this module?

Oh wait I found the guide. How do you enable the stress test in the studio place? Are there any options right now to allow players to simulate it on the client side only? I suppose that could be achieved by requiring the module on the client side so perhaps my question is redundant.

as you were saying, on V0.2 all my problems were fixed! amazing work on the module, love your work :slight_smile:
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any idea of what this is? or what did i do wrong

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after a few seconds in game, a error starts spamming every tick aswell

This is just an issue with parallel lua being unable to end debug calls, it’s when an object is destroyed.

Is your gravity on any objects 0, 0, 0?

i had not changed the gravity value on any of them, they were all using defaults, they also work fine for the first seconds, reaching even minutes sometimes before bugging

Odd, could you try get this bug happening on a baseplate and then sending the place file?

it may have been from my skirt setup as im struggling to replicate it when only using the hair

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is there some specific game settings I need to have enabled?

I spent a couple hours trying to figure out why the collisions weren’t working in my testing place

I then tried copy pasting the module and client script, along with my test object, into a fresh empty baseplate and it worked fine

Are you sure your setting everything up correctly?

I did the basic setup in an empty baseplate and there were no issues
I then set it up in an existing place and the collisions no longer worked
makes me think I have some setting in the main game changed that it doesn’t agree with

Hm, if you could get the issue happening in a baseplate and then send the place file that would be greatly beneficial!

I’m experiencing this same issue.

If either of you could reproduce this in a demo place that would be really useful in fixing it.

I love this module, Thank you so much for sharing this the community!

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This is great, I love SmartBone V1 but for some reason, V2 doesn’t work with a set of a bunny ears that i made which worked with V1. Im not sure what the issue is, they just dont move, at all, in my place, in the testing game they sag and do not replicate the desired effect.
This is very frustrating and would like to ask for help.

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Wish the collisions would actually work.

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I’m guessing you didn’t set up your colliders properly. Have you used the collider creator?