What happens? Whenever I launch a studio instance, I am almost instantly greeted with a smear of graphical bugs and problems after I select something and happen to be hovering over another selectable object in the workspace, and it remains active so long the selected part(s) are visible in the viewport.
This began occurring as of today.
Reinstalling drivers does nothing, and a select group of people have also reported this exact bug; allowing me to narrow down to a problem with the Vulkan renderer, as this ONLY happens in the Vulkan engine.
Steps to reproduce:
Go to studio settings (alt+s)
Open the Rendering tab
Change “Graphics mode” to Vulkan
Reload studio (close and re-open)
Open an existing studio save file, select an object in the workspace from viewport with the standard Roblox tools, and then hover over any other object in the viewport and move your camera around.
Expected result: Nothing other than the selection and hover-over Actual result: Smearing and a lot of graphical issues
Seems to have been fixed (I’m pretty sure) without even updating my graphics drivers, though sometimes the outline stays bugged (in a selected state) even if I have nothing selected on my workspace.
For now, this one’s fixed. Thanks for the quick response!