Smooth Character

I’m making a custom character and when i add the humanoid the torso, left arm, left leg etc becomes smooth.

  • I looked and can’t find anything in the humanoid’s properties that would help.
  • When I change the name of parts such as Left Leg to Test it fixes it but the torso needs to be called Torso so i can’t change the name of it.

1 Like

instead of using regular parts try using meshparts to make the limbs stay boxy

Try making the torso invisible, but have a visible clone of it welded to it.

local fakeTorso = torso:Clone()
fakeTorso.Parent = character
fakeTorso.Name = "FakeTorso"
fakeTorso.Transparency = 0

local weld = Instance.new("Weld")
weld.Part0 = torso
weld.Part1 = fakeTorso

Putting a BlockMesh inside the parts fixed it.