nicholda
(nicholda)
#1
I’m making a custom character and when i add the humanoid the torso, left arm, left leg etc becomes smooth.
- I looked and can’t find anything in the humanoid’s properties that would help.
- When I change the name of parts such as
Left Leg
to Test
it fixes it but the torso needs to be called Torso
so i can’t change the name of it.
1 Like
instead of using regular parts try using meshparts to make the limbs stay boxy
Try making the torso invisible, but have a visible clone of it welded to it.
local fakeTorso = torso:Clone()
fakeTorso.Parent = character
fakeTorso.Name = "FakeTorso"
fakeTorso.Transparency = 0
local weld = Instance.new("Weld")
weld.Part0 = torso
weld.Part1 = fakeTorso
nicholda
(nicholda)
#4
Putting a BlockMesh
inside the parts fixed it.