So, I’m making a story oriented typesk game and like, I want to make cutscenes and such but like how would I go about making them with the npcs being animated and just making it feel like if you were playing an actual game
This is the closest I could find to what im trying to achieve I guess
So I would use the Cutscene Editor plugin. Then insert a local script into starter player scripts and animate the models from there. Using a local script will make it only happen for that player, so if a new player joins and another player is halfway through a cutscene, they won’t overlap each other.
I searched up the Cutscene Editor plugin and it says its deprecated
Try Smooth Cam then. There is some virus infected ones, so this is the link to the official one: Smooth Cam - Roblox
yep. I used to have that plugin and it doesn’t work anymore…
Also use the Instance function to create a Screen Gui and a TextLabel. You then have to parent it to the Player’s PlayerGui. From there, change the text from the script as the cutscene is running
You could instead of using a plugin just make a script that tweens the camera. (ON CLIENT ONLY)
I’ll keep all that in mind thanks for the support
Just create parts that act as the cutscene camera, then you can adjust easing styles of tweens as you want.
I did something similar in this tutorial I created which has a moving camera:
(skip to 5:55 if it doesnt skip to that part).