So, I’m making a story oriented typesk game and like, I want to make cutscenes and such but like how would I go about making them with the npcs being animated and just making it feel like if you were playing an actual game
This is the closest I could find to what im trying to achieve I guess
So I would use the Cutscene Editor plugin. Then insert a local script into starter player scripts and animate the models from there. Using a local script will make it only happen for that player, so if a new player joins and another player is halfway through a cutscene, they won’t overlap each other.
Also use the Instance function to create a Screen Gui and a TextLabel. You then have to parent it to the Player’s PlayerGui. From there, change the text from the script as the cutscene is running