Snow Core | Da Gun Fort Guide [OUTDATED]

DA GUN FORT: BASIC GUIDE

Terminal Panel Guide:
WIP


DEPLOY SCREEN:


DEPLOY:

Will spawn you into the map.

LOADOUTS & WEAPON STATS:

[A] - Automatic | [M] - Manual
CLASS [PLR MAX] : [COMMON NAME CLASS]

Trooper [INF] : [Assault Class]

Rifle [A]
Head: 16 | Torso: 13 | Limbs: 12 | Mag Cap: 40
Medi-Fist [A]
Healing: +3 | Mag Cap: 50
Pistol [M]
Head: 18 | Torso: 15 | Limbs: 12 | Mag Cap: 14

Dreadnaught [1 MAX] : [Heavy Class]

LMG [A]
Head: 16 | Torso: 13 | Limbs: 11 | Mag Cap: 95
Medi-Fist [A]
Healing: +3 | Mag Cap: 50
Pistol [M]
Head: 18 | Torso: 15 | Limbs: 12 | Mag Cap: 14

Recon [1 MAX] : [Sniper Class]

Sniper [M]
[Q to Charge]
[Charged zooms in screen and does not need to be held down]
[Can shoot through multiple players]
[CHARGED]
Head: 140 | Torso: 100 | Limbs: 100
Mag Cap: 4
[UNCHARGED]
Head: 100 | Torso: 60 | Limbs: 60
Mag Cap: 4
Medi-Fist [A]
Healing: +3 | Mag Cap: 50
Pistol [M]
Head: 18 | Torso: 15 | Limbs: 12 | Mag Cap: 14

Shocktrooper [2 MAX] : [Shotgun Class]

Shotgun [M]
Per bullet: Head: 24 | Torso: 20 | Limbs: 16 | Ammo Cap: 7
Medi-Fist [A]
Healing: +3 | Mag Cap: 50
SMG [A]
Head: 10 | Torso: 9 | Limbs: 8 | Mag Cap: 24

Sage [1 MAX] : [Medi Class]

Orb [A]
Mag Cap: 24
Heal:
Healing: +5
Lifesteal:
Stealing: -5 / Enemy +5 You
SMG [A]
Head: 10 | Torso: 9 | Limbs: 8 | Mag Cap: 24
Pistol [M]
Head: 18 | Torso: 15 | Limbs: 12 | Mag Cap: 14

CREDITS:

Self-explanatory credit’s panel.


SETTINGS PANEL:

Press M to open the settings panel.

MATERIALS:

Will toggle if materials are on or off.

TEAM ESP:

When toggled teammates will be highlighted in blue through walls.

CUSTOM CURSOR TOGGLE:

When enabled if a custom cursor ID was inputted it will work.

CURSOR COLOR CHANGE:

[Only when Custom Cursor Toggle is OFF]: When enabled the default cursor will change colors on team and enemy players.

CUSTOM CURSOR:

Input your cursor ID make sure to toggle on Custom Cursor Toggle for it to work.

SHADOWS:

Toggles shadows on or off.

MOVING CURSOR:

[Works with default cursor only]: When enabled the default cursor will expand when shooting.

PARTICLES:

Toggles particle effects.

TWEEN EFFECTS:

When disabled the gun will shoot a low quality laser and bullet impact.

When enabled the gun will shoot a higher quality laser and higher quality bullet impact.

MISC STUFF:

When enabled will show guns on players.

When disabled will hide all guns on players except the one equipped.

ADDITIONAL WEAPON FACTS:

All weapons have first person shooting. Recoil included.

KEYBINDS:

Q to charge recon shot.

R reload weapon.

F to sprint.

C to crouch.

H will trigger a weapon trick animation.

Z Toggle Chat.

L Toggle TermUI

Middle button will create a ping. X will clear the ping.
Pinging an enemy will track them with a red dot for 5 seconds.

RAIDER GUIDE

PHASE 1

Raiders must capture and hold the hangar terminal.

PHASE 2

Payload will drop down in the hangar and raiders must move it to the dam.

Raiders will now spawn at the hangar.

A max 3 can be on it to make it go full speed.

Once the payload reaches the dam, raiders will have to shoot down the door in which the payload can continue again into the dam.

When the wall is shot down raiders will spawn near the right front of the dam.

Raiders will have to continue the payload to the end marked in the green box in which they can proceed to Phase 3.

PHASE 3

Raiders spawns will update to the main balcony.

Raiders will have to walk across the bridge into this room and out the other end into the purple room:

When inside the purple room players will have a multitude of options to get into the term room which is on the opposite end.

Term Room:

Players will have to venture to the back end to find the terminal cap.

This is the last and final stage of the fort reinforcement times, correct holding areas, and most importantly callouts are crucial to success.


DEFAULT RATIOS:

Easy Mode: 10v20

Normal Mode: 10v15

Hard Mode: 12v15

Summary

* 1. * List item