Hey all, I want to add an effect on my map for snow falling (particles).
What would you say is the most efficient way to do this?
I thought maybe make the particles show only client side and make it like an accessory\part above the player. But I am no builder, would like to hear from more experienced people.
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particle emitter just one instance added to a part and some images then u will be done
here is some info on particle emitters
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Well yes particle emitter, but making a huge part over the whole map +server side is very bad IMO, performance-wise.
I ended up doing client side accessory with a particle emitter above the player (very high up and pretty big) so it is enabled and shown for client only and gives a “feel” where there is snow falling in all the map. No GPU spikes on android/ios seen.
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