Hello everyone, I return after my long break of trolling solara users. today I bring you a lovely instant detection so please don’t abuse it guys be nice
local success, result = pcall(function()
game:GetService("ScriptProfilerService"):SaveScriptProfilingData();
end)
if result ~= "The current thread cannot call 'SaveScriptProfilingData' (lacking capability RobloxScript)" then
game:GetService("Players").LocalPlayer:Kick("Solara detected!") -- or other punishment such as ban
end
I’m assuming that if the exploit is attached, the error is different… or perhaps there is no error when injected and the method works. A return isn’t necessary!
No because the function I call is intended to error as normal localscripts do not have the required capabilities to access it thus pcall will return the error and I simple compare the error to the expected one
there are many methods to detect solara, solara sometimes adds something into the game via Instance.new() and that can be detected using DescendantAdded or ChildAdded
no, it isnt. solara wasnt a malware. but the user’s script does. solara doesnt have enviroment protection so lua scripts (that was executed by solara) can access the files from your computer.
This will probably be quickly patched yeah but it doesn’t really matter anymore, because every cheat that’s publicly on the market is detected and are all being regularly throwing into banwaves. Releasing this just makes it so developers who want a lot less cheaters in their game can have that.
You can instead attempt to call game:GetService("HttpRbxApiService"):GetAsyncFullUrl() to detect other executors such as Arceus X, Wave, Codex, the entirety of mobile executors, and more! This is due to them hooking the Roblox Lua environment (which affects LocalScripts) and preventing this function from being called for security purposes in their executor, and they replace the error that it normally throws.
isnt synapse taken down by byfron? how did you get synapse?
also regarding to your question:
i agree that solara is “much easier to detect”. but when you compare it to synapse, synapse are just for old roblox client that didn’t have much security put in place.
the reason is because solara is using a bypassing method, and synapse just attach with the roblox process easily because the old roblox client doesn’t have byfron back then.