And I decided to do something: When you lose your legs [ Left Leg and Right Leg. ] a crawl animations plays, and you get 2 damage every second. Simple, right? No.
I need to change the mass of the torso, because if I don’t change it, this happens [ Blood Warning. ]: https://gyazo.com/2f7d7c8a50d05eed271fa8b581ebcdb2
I tried using Character.Torso.CustomPhysicalProperties = PhysicalProperties.new(25.2) but that didn’t worked.
Did you enable Custom physical properties because if you don’t the properties wont count I think so like what coder husk said you can just increase the density.
I think the problem that is described in your video has nothing to do with the torso’s mass. I think it has to do with the character’s humanoid hip height. If the hip height is too low, it will cause unintentional sliding. Try and change the hip height a bit when they lose their legs, and change it back when they get their legs back.