[ Solved ] How would I stop the Shield from colliding with the player?

Hello all, I’m creating a projectile that clones when pressed mouse and it collides with walls and stuff, but I do not want it to collide with yourself. It will be able to collide with enemies, but the local player will not be able to collide with it, how would i do that?

Any help is appreciated!

Also, would this have to do with collision groups? (I’m going to be afk for like 10-15 minutes, be right back.)

Use Collision Groups. 1 for the player and 1 for the tool. Another way you could try is using a LocalScript and from the local script set the Tool CanCollide property false that way it doesnt collide with specifically you

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Making the shield ‘cancollide = off’ in a local script for the player holding the shield

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Worked. - filling –

  • in chars –

this worked too

– filling in chars –

i said it first but he got the solution ??!?!?! W

Well it was the shortest, I’ll make yours the solution