(Solved) How would you make a small character not float off the ground?

When I scale down a character, in studio it looks fine. But when you go to test the game, it floats a bit off of the ground, like this one on the left.

How would I fix this?

1 Like

Set the Humanoid.HipHeight to something lower

2 Likes

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.