(SOLVED) Non-Uniform Union Scaling, BUG?

I had recently come across a what I believe is to be a “bug” within the new CSG scaling update. I have yet to figure out a way to solve this issue which reverts any scaled unions back to its original form (if not, smaller) in game but seem to be perfectly fine in Studio. Is there any known solution to this? Urgent help needed!

STUDIO:

IN-GAME:

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Duplicate of this issue?
I am not sure but I would check this thread out might be of some help.

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Thank you so much for providing this! It’s now resolved using the same solution given on that thread. (:

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