[Solved] Prevent users from changing camera type

I’m doing some camera manipulation stuff but the user can simply change the camera type without problems, Is there a way to prevent users from changing the camera type while it’s set as scriptable without loops?


For the camera manipulation, I simply changed the Enum CameraType of the player to Scriptable and changed its CFrame.

I think you are able to lock the CameraMode

Found the page
https://developer.roblox.com/en-us/api-reference/property/Player/CameraMode

Any examples? locking the camera mode to first-person brings the camera back to the player

Okay I figured it out, you change the “DevComputerCameraMode” property under “StarterPlayer” so that it’s not “UserChoice”

You can also do DevTouchCameraMovementMode for mobile

Result:

Welp that’s some other basic stuff I didn’t know existed, thanks a lot.

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