(I apologize if someone already made a post talking about this topic)
My Problem
I can’t seem to figure out why some parts of my mesh are missing when I upload it into roblox studio. I’m still new to blender and just recently started to import meshes into studio.
Is there something that I missed that I am suppose to do on blender to fix this? Please let me know what I am doing wrong here.
Make sure you select all the verticles on edit mode press “A” then press CTRL + N and something in the bottom left corner should pop up if not then it should be named “Make Normals Consiles” something like that and if “Inside” is unchecked you should be good. Just uncheck and check again to make sure the normals are good to go