[Solved] "Proximity Prompt" don't appear after being cover

Hi,

I was try to make chair that need to press E to sit on it,
so I try to use the Proximity Prompt feature, for some reason is won’t appear
after being cover by mesh or block.

any feedback for this?
and how to solve this problem?

here is the video and script:

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image

1 Like

Then move the seat up. And make the seat cancolide off. (or on-)

Hi chrisx,

I really want the chair can be more close to the player avatar not floating.
also thank for your assistance and feedback :grinning:

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Try scaling the seat using 0.1 studs. And move it not that close to the mesh.

Hi chrisx,

Thanks for you solution, but still won’t appear. :slightly_frowning_face:

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image

Try scaling your seat to be thinner. And move it up.

I think the solution would be just to parent the proximity prompt to a part.

Hi chrisx,

Thanks for your help, but it’s not that I want
the player avatar still floating.

image
image

Not to be rude, but scale it down more. Use 0.1 studs.

Maybe add a costume animation can solve that problem, I guess :confused:

@kindheartedDa Try his solution.

Maybe I add a hitbox to the Proximity Prompt and put it on top on the seat part,
Thanks Middleman for help! I’m appreciate it! :grin:

1 Like

Made it for you.

chairexample.rbxl (36.6 KB)

Chrisx’s solution works too. You just need to make the seat really thin.

2 Likes

Awesome! Thanks you so much! :smile: :+1:

1 Like