jandrewr
(jandrewr)
#1
whenever i import my mesh with bones some parts of the mesh is in random areas
studio:
![image](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/b/7/6/b76ba9a00268791afa26a2cd7e34bc982296a1e6.jpeg)
blender:
1 Like
jandrewr
(jandrewr)
#2
the issue lies somewhere with the bones because when i imported it without the bones there it imports fine but when i re-add bones it messes up again
jandrewr
(jandrewr)
#3
i had to turn all my bones into one big structure and weight paint every single object to them