[Solved] Textures Black Lines Problem

Textures parts edges having black lines regardless of the camera distance

These are the screenshot of the parts based on camera distance

When Far Away

image

When Close

image

I tried everything on the forum and nothing works to get rid of the black lines.
[EDIT] : Its the same in-game

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You could take the texture and try using https://remove.bg to remove the backgrounds, then make the color of the part the color of the texture, assuming the transparency is causing the black

there is no transparent spots and the texture is filled full image

here’s an example

I’ve just tested this texture in studio, and I get no black lines. But, it might be because of the tiling you have on, so what is your StudsPerTile on this?

Nevermind, i found the actual problem. its because the side texture is sticking to another block side texture. Now i just need to code a system to update it everytime someone place or break blocks

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