Hello DevForum,
so recently I’ve started coding my own tank game and therefore I have stumbled upon calcuation the relative armor thickness, when a bullet hits a piece of armor.
To run this calculate I require three parameters
h, the armor thickness
alpha, the angle the bullet hit the armor.
I am not sure how to calculate alpha, I have looked at a few DevForum posts but they have not been very helpful in this particular situation.
Thank you for your help!