[Solved] Why are triangles so unoptimized?

I unioned some parts together, and this is what I got.


image
Is this intentional? Why are there so many triangles on flat surfaces of unions?

4 Likes

I am legitimately so stupid. Those triangles were roblox terrain below the roads. :skull:

9 Likes

why are u copying and not resizing parts for what is seemingly a perfectly straight road

this was one small chunk of an extremely curved road. it’s also still in somewhat early development which means that i might move things around

Well, this proves how unoptimized the Roblox terrain is beneath.

Though I wouldn’t recommend unions because they tend to have bad collisions, though they can’t possibly be worse than terrain.

CollisionFidelity PreciseConvexDecomposition

Fixes collision problems.

Yeah it fixes collision issues, but it’s bad for performance. :+1::grin:

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