adsbv
(ads)
December 14, 2024, 7:07pm
#1
Some of the ROBLOX packages that have torsos that are larger than the normal sized torsos have collisions that severely impact movement if worn. This bug only impacts R15.
The packages have this issue are most notably:
Other packages with same issue:
Here are some clips showing the issue.
Hi, I don’t know for sure, but you can try turning the bundle’s part to CanCollide = false.
adsbv
(ads)
December 14, 2024, 8:30pm
#3
This is an issue with the roblox package. This issue is persistent in many games, making gameplay challenging
Howimetted
(Howimetted)
December 16, 2024, 9:50pm
#5
Thanks for the report! We’ll follow up when we have an update for you!
0Tenth
(QuackBack)
December 19, 2024, 3:01pm
#6
Another bug report about a related issue was closed out, this is probably the current stance on this:
Thanks for the report. VitalWinter nailed the explanation on the head. Torsos and Heads are always set to CanCollide. Otherwise, Avatars will not work as expected (Avatars potentially going through walls, for example). If you look at any Avatars, even the ones that work as expected in your experience, CanCollide is always on for the torsos and heads.
We are aware Snow Queen, Sun Wu Kong, and any old Avatars with large lower torsos will potentially cause gameplay issues. We are looking at w…