Hey, guys. I own a frozen treats group by the name of Frostyz, but a couple of people have told me that they don’t like it and have some ideas for it. The problem is, they never actually tell me what could be improved and what they’d like to see implemented into the game. I don’t want to make it seem like I let the people who say things that I don’t want to head get to my head, but I honestly want to know what’s wrong. I was hoping some of you guys could tell me what you like, what you dislike, and what you think could be added that would make it a better place for everyone. I know, the clothing shop is gigantic and I plan on reducing the size. Here are some picture of the parlor. Also, this is my first post on the forums, so let me know if I did anything wrong.
The structural design of your parlor is on point, I think what it could use is a bit less on the neon for sure as that is something that gets over used a lot now. My next suggestion would be to look at adding possible mini games and activities to conduct inside the parlor.
Back a couple years ago, cafes were just starting to be a thing. So the overall roleplay experience was fairly new which allowed for a mass amount of users to be in game. Now with so many you have to add a different experience for users. My biggest suggestion to your type of genre when developing the overall game is to add more unique features for your users to do something more then roleplay.
Here ARE some ideas
Minigames will increase the overall fun of your game, should increase play time as well.
More interactive features(such as allowing the customer to do more then just buy things).
Expand it to add different perks in game, based on play time and event participation.
Thanks for the feedback! I have added an obby so players have some things to do, I’ll think of some other interactive things for the customers as well.