I’ve been trying to figure out how to make the canvas a little bigger so it also shows ALL the contents including the ones that are currently not appearing. I’ve checked around the DevForum and nothing helped.
Solution (as of November 2023):
Instead of using scale for the elements in the ScrollingFrame use offset instead. But do not use it for ones that were previously scaled 1 and offset 0.
For example:
Instead of
UDim2.new(1,0,0.5,0)
--use:
UDim2.new(1,0,-- the the offset version its different sometimes)