I am making a smooth terrain map with Mesh-Texture trees, but I’m running into an issue where the leaves on some of the trees cast a really dark shadow.
The darkness appears regardless of angle.
The meshPart for the leaves has a transparency of 0.4, and is of material SmoothPlastic. This is the imageID for the tree leaves: 4817360477
The same issue appears with both Voxel shadows and ShadowMap shadows.
I’ve tried tweaking the material, transparency and changing the texture but I haven’t figured out a solution yet. Any suggestions? I appreciate any help.