Hello!
What do you guys think about my GFX?
Any tips on composition, colors or values ?
I mostly make animations, idk if i can post videos here.
The top GFX looks incredibly nice, but the only issue is that you cannot decide if the creature is huge and basically behind you or it’s just nearby trying to approach the person. [as if it was sitting on the fence]
The second GFX is nice, but the reflection feels like it’s too reflective removing most of the visible background decoration. There’s for some reason a second reflection of the default pose of the character.
Third GFX is questionable as I’m not certain what is the intended meaning of it.
There’s a black triangle on the leg which is probably a part of the character’s clothing,
Generally not sure how to describe on how to improve it as I don’t see too much that I could say.
Thank you for the Feedback!
The first GFX is actually a screenshot from one of my animations that`s the issue.
TY!
Wow, that looks really awesome as a animation. It really sticks out with the lighting and high quality materials.
I really really dig the middle image, it looks so cozy, but cybepunky. Honestly would love to have a scenery like that IRL. Very good work!
Is that a Corvette I see? Automatic 10/10!!
These GFXs look VERY good and realistic! I like the style, colors, and lighting of them! Nice job on these!
Looks great, Did you use default blender font on second GFX?
You probably want to watermark them .-.
Don’t fall in the same trap other GFX designers do. Remember: find your style, do not try to be photorealistic, or much less, try to do realistic textures/lightning. Of course, do that when needed, but usually it looks quite ugly and unattractive.
Thank you for your feedback, I ve been doing animations and renders like these for years, then i decided to import roblox avatars…
I get what you mean, it doesnt look organic as roblox avatars looks stylized and blocky but the renders are “photorealistic” so it doesnt match.
Thank you!
some of it are watermarked ;-;