Hi, i experience this issue sometimes when my game is loading. When a texture sets to low quality the game just freezes for a 1-2 seconds.
The issue:
Should be:
Also, sometimes the materials textures also become low quality.
I want to know why this issue is happening and how to fix it. Is it because of the game’s performance or client memory usage?
Client memory in game is 700-1200 MB
Avg. ping in the game is 130-250 ms
Additional info: My game has for about 90k parts and about 50 scripts with a lot of code lines (more than 1000).