Some type of script that un-anchors every part in the game? -help

Hey, so not my issue but thought I’d have a try to get some opinions. My friend owns a game called “RoMarket Shopping”, besides the point. When they play it, It seems every part is un-anchored but we don’t actually know how?

By script? or by what? Can I add, this game uses JSM and other things like that, so usual roblox asset shop things. Vocovo, etc

Just wondering if anyone experienced this before, and if you somehow fixed it? And yes, all parts are anchored before I get anyone asking that.

But just thought i’d get some opinions.

(Sorry if this is in the wrong category, don’t know where to put this)

Seems like it. Here are a few things you can do:

  1. Run Studio with plugins disabled or manually disable each plugin until the problem gets resolved. Unfortunately, there are a few bad actors out there that can run game breaking/malicious code even while editing.
  2. In the Explorer view, type in is:"LuaSourceContainer" to filter all Scripts, LocalScripts, and ModuleScripts. If you have a developer, have them check the contents in case of any maliciously imported code/backdoor.
  3. Go to View → Find All / Replace All and search for Anchored to check for all scripts referencing the property. Go through each result and figure out the culprit.