Hey there, I’m making an FPS, and one of the weapons players can use is a flamethrower.
Pretty simple concept, you hold the mouse and fire comes out of the “gun”. If the fire hits a player, they’ll take damage, and lit up. If they burn for too long, they’ll eventually burn to death.
As per how it is represented, when fire hits a player, the player will be set on fire and emit light. The player will scream (this is not exclusive to fire, whenever they receive damage they’ll do so, and the screams won’t be too gruesome, something similar to Minecraft mob sounds for example) and his face expressions will change as well. If they’re on fire when they die, they’ll turn grey, as if they were burnt. The fire won’t be too realistic and it’ll be cartoony.
Roblox TOS forbid extreme violence, dangerous, criminal or unethical activities. Here’s an extract from the Community Rules:
Overly violent content and/or content related to tragic current events or circumstances. We do not allow such content, including:
Atrocities, massacres, and other shocking real (or pseudo-real) world events; and
Extreme violence, physical or psychological abuse.
Dangerous, unethical and illegal activities. Not only do we not allow these activities, we do not allow anyone discussing them or encouraging others to discuss (or take) such actions, including:
I’m pretty sure ‘cartoony’ fire is not against the Roblox TOS. As long as the scene is not too gruesome, i don’t think anyone would have a problem with that. If you haven’t noticed, Arsenal has a flamethrower-type weapon too, and as far as I know they didn’t break the TOS.
Arsenal does this with the flame thrower. However there are not screams and its just a custom particle emitter shoved into the player’s rootpart. As long as you don’t make it too violent and realistic I don’t think it will be a problem as lots of shooter games do this.
Hmm, well maybe you could set the head and torso on fire, that way there’s no confusion.
I think as long as there’s no gruesome screams (just normal “I got jumpscared” screams should be fine) or blackening effect, it would be fine. You could probably set every body part on fire, but that would lag.
How about something with the fire particles on the HumanoidRootPart and the player just slowly fades.
No blackening or screams. And just use one of the basic particle effects in Roblox or something not very realistic or violent.
I would think it would be fine if its not too violent. I mean Roblox did give a Bloxy award to Arsenal, and that game has a flamethrower in it. So I would think if Roblox are basically promoting a game with flames, I would think its fine if it doesn’t go over Arsenal violence.