Sometimes a Audio dont load because of Internet Trouble or something else, and there will be a Error.
I could add a repeat task.wait(0.1) until song.IsLoaded == true but does Roblox has a feature where it can load the Song again or should i make the Id of the Song to " " and put the Id again in there?
You could wrap it in a pcall, and if it fails then get it to retry.
Thanks but sounds do not have a function how i can retry the load or how could i do that?
I think something along the lines of this should work:
repeat
local sucess, errormessage = pcall(function()
Sound.SoundID = 123456789
end)
wait()
until sucess