Sonic boom and wind blowing effect

Hello.
I am trying to make a speedster game and i don’t know how to achieve this sonic boom effect and the wind blowing effect.

Here is a video of what im trying to achieve.
https://gyazo.com/2ddcaf724aa85d5bb4853c2189bd35cf

I looked on youtube and on the forum but i haven’t been able to find any solutions.

Help is appreciated.

The wind blowing effect just uses a particle emitter and the id is 6257131427. You change orientation to velocity parallel and change rotation to match the character.

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I have added it to a npc but how would i be able to add it to the character when i reach a above a certain velocity

i know how to add the part into the character but how do i anchor it to the character?

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Did you tick LockedToPart in the particle emitter?

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wait let me try something real quick

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How would i be able to add the part to the character in this run script because this dosen’t seem to work.

local UIS = game:GetService(“UserInputService”)
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild(“Humanoid”)

local WindEffect = game.ReplicatedStorage.WindEffect:Clone()

local Anim = Instance.new(‘Animation’)
Anim.AnimationId = ‘rbxassetid://10882375315’
local PlayAnim = Character.Humanoid:LoadAnimation(Anim)

local IsRunning = false
UIS.InputBegan:connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
IsRunning = not IsRunning
if IsRunning == true then
WindEffect.Parent = Character
PlayAnim:Play()
script.Parent.CameraBobble.Disabled = false
Character.Humanoid.WalkSpeed = 120
else
script.Parent.CameraBobble.Disabled = true
Character.Humanoid.WalkSpeed = 16
PlayAnim:Stop()
WindEffect:Destroy()
end
end
end)

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You can’t add the part into the character, but the attachment will work I guess.

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I have added it to the player’s character but the particle won’t show for some reason
https://gyazo.com/c41619a514b4709e856b8823da4e861e

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Idk, but did you enable the particle?

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i know there is a error in the output and i know its something with the Destroy()
https://gyazo.com/f2716c8c10ba50ece1ed8396adfc2530

Can you show me the output that has an error?

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here u go
https://gyazo.com/64943f187497c71dee8577dc14d30af4

Did you unlock the parent of wind blow?

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https://gyazo.com/b8e55ab6f528e9bb18783cf3bbd44bc4

is it this locked function?

I figured out why it won’t show.
You need to change this.
WindBlow.Parent = Character
to
WindBlow.Parent = Character.HumanoidRootPart

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now it says this
https://gyazo.com/107df77acce44b6cdb28e1057a8d3699

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i fixed it i just used Remove() instead of Destroy() but the particles still won’t show up

but also how will i be able to make it appear only if im over ex. 100 walkspeed instead of when im standing still it will still show the ffect

IDK how it will work now i can’t help you

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alr i will figure it out. thanks for the help i really appreciate it