So I made a new game and I want your opinions on the sound design. What do you like, what do you dislike, and what improvements can be made. My goal is for the sound design to be satisfying and relaxing.
The game:
So I made a new game and I want your opinions on the sound design. What do you like, what do you dislike, and what improvements can be made. My goal is for the sound design to be satisfying and relaxing.
The game:
Heya @oddcraft18! How are you doing?
I first need to say that the concept of the game is not bad, but I truly think that it doesn’t really makes the gameplay itself relaxing when you have a SFX (Sound Effect) that sounds somewhat similar to the dinosaur running game whenever hitting 100+ points, but instead of waiting to get this amount of points, you obtain right away with 10+.
I believe it should have something more calm like snapping fingers SFX perhaps…
I just updated my game with the new SFX, what do you think? Sorry it took so long but I was held up all day.
It is all good! Take your time to always do your hobbies.
I decided to share your creation externally with my colleagues and they said that the background music is fine… Quite sounds like you are enjoying your time in the bathtub. However, the SFX (Sound Effect) that appears for both 100+ and 250 points is pretty annoying.
Another one mentioned that the background music sounds like an instrumental parody of the Brazilian song called “The Girl From Ipanema” by Tom Jobin. From my perspective, I could understand due to the beats and the rhythm.
background music is literally an audio called test