Sound does not play (proximity prompt)

Hey guys! I’m trying to make a certain part on a radio play a sound from the SoundService using a proximity prompt but the proximity prompt does not appear when i get near the part in game.
I’ve done this with another radio with another part but it works and i do not know why does one doesn’t
This is the code:

game.Workspace.Onn.ProximityPrompt2.Triggered:Connect(function(player)
	game.SoundService.Chapter1:Play(13550914853)
end)

Does anyone know if there’s a problem with the code or am i doing anything wrong here?

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Is the sound you want to play a sound instance object in the SoundService?

Yes.
There is no proximity prompt appearing though.

Turn RequiresLineOfSight to false

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Thanks a lot man it started to work!

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