So right here the print statements after the .loaded fail to print, I’m unsure how I can solve this?
The music ID’s are always correct and valid as I do previous checks, why is it just… stuck loading? it never plays and I don’t know what to do
do
if not currentSound.IsLoaded then
currentSound.Loaded:Wait()
end
2 Likes
Ah yes that certainly would make sense… Ah… I have been pulling my hair out trying to figure out what’s wrong with my music system and yep… that does look like it would fix it… How on earth I didn’t realize that I have no idea…
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